Tip 2: Trim/Fill Your Worlds and Clean Up Borders You should check it out while you browse through our comments below. In the meantime, this could be a great opportunity to teach yourself and your players about all of the new mechanics coming in 1.14 ( read the wiki!), and follow the rest of the tips on this list to prepare your worlds.īy the way, some of the things we’re going to cover in this article were also mentioned in Pixlriff’s video he uploaded today about preparing your single-player worlds. Instead, let your players know you are looking into the update, watching the plugins careful for full support, and testing the new mechanics before pushing it through to the production server. If you say, “We’ll be updating ASAP.” then they may expect you to upgrade immediately after 1.14 releases officially, and that’s not entirely possible based on what we know about the update process. Server owners should therefore communicate, very clearly, the expectations that players should have about when their server will be updated. Again, some of the most popular plugins are only just now getting support for 1.13, so we can’t expect them to be ready to go right out of the gate. Forge hasn’t even officially and fully been updated to support 1.13.2 yet (though it’s close), so if you’re running a modded server or world then you’re just going to need to wait a little longer.Įven if all of the base libraries, APIs, and server environments were updated to support 1.14 tomorrow (and they won’t be), that’s still nothing to really do with all of the thousands of mods and plugins that would need to be updated as well. Paper, Forge, Sponge, and other server jars take even longer to update because of the nature of those systems and we have no idea when they’ll be ready. Yes, Bukkit, Spigot, and other server jars are already in the works to have a 1.14 release, but that doesn’t mean they’ll be here on the same day that Minecraft Java 1.14 is released. Each time there is a major version update to Minecraft there is a process that server software and plugins have to go through before they’re ready for prime-time. The problem, of course, is that you run the risk of trading a stable server that players enjoy in 1.13 for an unstable server with broken plugins, new game mechanics, and potentially corrupt worlds on a 1.14 server that’s barely playable. When the release arrives, those questions will keep coming, and you’ll probably be tempted to update as soon as possible and make your players happy. There’s no doubt that if you run a Minecraft server you have already heard your players asking about if you’ll update to 1.14. The new buildings still don’t look amazing, but that just leaves room for us to get creative and redesign later Tip 1: Server Owners Need To Set Clear Expectations Stopping Pillagers From Destroying Everything.There are 5 Tips in this article which you can browse through below: Let’s go ahead and dive into a few tips that can give you a leg up when the release finally drops. Not just for you as a server owner, but also your players who are active in your community. We’ve gone through version updates before, and if you’ve had the experience you know that sometimes things can get messy. This is all great news, but how should we prepare our worlds and servers for this update? While 1.14 isn’t quite the behemoth of an update that 1.13 was, and there won’t be as many game-breaking changes to the core (like all of the entity/item/block names getting reworked), the Village and Pillage update still does make some significant changes to enough mechanics that you should take a moment to prepare your worlds before updating. The Minecraft Java 1.14 Village and Pillage Update is right around the corner! Literally, it could be dropping as soon as the next few hours, and we’ve even already got the first Pre-Release of the Spigot server jar available to start testing.
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